Saturday, 31 August 2024

Squad Exemplar

   The other squad from the Combat Patrol box is an unit of Aggressors. I had tried to freehand the sgt's chapter logo but the end result was shockingly bad, I'm so much happier with the decals.


Again, in no particular order; Sgt Mentor Legion, Hammer of Dorn and Celestial Lion.


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Friday, 30 August 2024

Squad Valorous

   As mentioned a while back in March when I finished Squad Valiant (who have since become an illegal squad) I had bought the Deathwatch Combat Patrol box as a way of scratching a few space marine itches.

   I built and painted the whole box fairly quickly and got the marines to the point where everything was done including the basing except that the chapter pads were mostly left blank so I could add them as and when I had good ideas*. I got the first 5 of these Intercessors done fairly quickly but was stumped by my lack of free hand skills to do some of the other chapters I had in my head.

   I have since found a guy on Etsy who custom printed me a mixed sheet of chapter logos including one I found online as a png file and this allowed me to get the project finished.

*I had a game with them in this state

deathwatch intercessors

In no particular order; Sgt Ultramarine, Space Wolf, White Panther, Red Templar, Death Strike, Crimson Fist, Excoriators, Astral Claw, August Lion and White Consul.



   The model below is the one I am most proud of - I've called it an August Lion and there is a risk you'll end up seeing more of this chapter. The logo is the Lego Knight symbol of the Royal Knights from the era I was really into Lego, I still have the castle waiting for someone cool to go in my hobby shed. As kids we used to call the faction the "Kingly Lions" so I felt the name needed a slight update.

lego castle space marine

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Thursday, 29 August 2024

Cannoth 3rd Lancers

  The Cannoth 3rd Lancers are a 40K Rough Rider regiment from the planet Cannoth. The idea behind them is that the world was raising mounted troops for the first time and decided that the period in history that wanted to emulate was the Napoleonic wars - but they didn't have all the information on uniforms to hand, so they've had to do their best. They are a weird mix of grenadier helmets and French 3rd Lancers.   



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Friday, 16 August 2024

Aeronautica Imperialis

   Slightly behind the times with a game released in 2019, but here are the first few planes I've finished for the rules - a pair of Imperial Thunderbolts matching my 28mm one and a trio of Chaos Lightnings. 
   I bought the first starter box with Imperial Navy and Orks back in 2019, built everything, and got a game in with the Imperial planes vs my mates Imperials to test out the rules. Then it was about that time where both our jobs and lives started to get in the way and I don't think I've played him more than 2 or 3 times at anything since.

   With the next campaign being Chaos and Imperial it felt like the right time to revive the game to use as a bit of fluff in the background (Tyranids didn't get any models or rules before the game was dropped). I don't plan to play any big games with this, I just want dog fights and maybe small bomber missions, but these initial planes will allow us to get stuff on the board and relearn the rules.

   Looking at the points with the aim of keeping small games as balanced as possible, a tooled up lightning is the same points as a basic Thunderbolt, so the first game is likely to be test with a pair of each facing off.


   The Chaos Lightnings are painted in a scheme to match my red Chaos marines to tie the force in a bit, but I might vary future ones colours a bit. Scheme wise I kept them fairly plain - I quite like the idea that the chaos leaders don't value skill and would prefer to just mass produce planes.


   The Imperial Thunderbolts are painted to match my 28mm Thunderbolt from (Imperial Navy Fighter Wing 5517) as much as possible with changes where I just couldn't.


I've got a fair few more planes to paint yet.

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Wednesday, 17 July 2024

The Creed Of Perfection

   With the next campaign being Chaos based, I thought I would have a look at the Chaos Marine Combat Patrol, while I'm missing a few bits of it and am probably likely to just pick it up in it's entirety, the biggest missing part is the Chaos Cultists and ultimately, even if I do pick the whole box up in the future, it's never going to hurt to have lots of these.
   I plan to paint every box/unit of Cultists in their own colour schemes to show lots of low level cults that have been founded rather than there being one big monolithic movement*. This unit is the Creed Of Perfection who are probably slightly Slaanesh leaning as a cult with their name and purple/pinkish clothes, but I don't want the core few cults to scream a single God dedication.
*although there are a bunch of weird cult units that I might just attach to one of the cults and make a more dominant organisation in the future.


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Monday, 15 July 2024

The Swarm Pt 14

   I keeping getting odd spurts or so of actual painting motivation and some access to time coinciding with each other, so I've just been trying to get units moving off of my list*. These Barbgaunts are a unit that I hated painting the other 5 of, but as I keep writing lists where I need a full 10, and then can't bring myself to then paint the missing ones.
*it also means I have a lot of half finished units
   Annoyingly, in practise these were a unit that actually weren't too bad to paint, they just take slightly longer than a Tyranid model of a similar size due to how their body armour fits around them.


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Friday, 28 June 2024

Project CMAINLL

   Project CMAINLL is short for Crap My Army Is No Longer Legal and has come about with the release of the new Genestealer Cult codex. I've played a few 1500 point games using the army recently but with the new codex there are a few units I can no longer use in their current form or at all - the key things are the two Imperial Guard Leman Russ tanks that I have to take a specific detachment for, which is easily done but I would rather use another, and the Acolyte Hybrids which are now two differently equipped units which means my current 10 man squad isn't a legal unit.

   To solve these problems project CMAINLL has two prongs:
1. Increase my points to replace the tanks but give me some extra fire power - also wanted to make the army feel a bit more GSC and not like a Guard list
2. Break my Acolyte Hybrid squad down and then increase the resulting parts.

   To complete part 1 I have:
   To do this I have added another 5 Aberrants to bulk out a full 10 "men" and then added a Biophagus (guy in white - medic/mad scientist) to give them a buff. 



   Added a Brood Patriarch to give my Genestealer squad some hitting power


   The added a Primus as these guys are just brutal if attached to a decent squad (photo of the Magus familiar too just as I have finished the Magus it goes with yet)


   The combined with task 1 is task 2. Another 10 Acolyte Hybrids round my squad up to 20 and allow me to create the following; 1 squad of 10 with autopistols and 6 heavy mining weapons and then 2 squads of 5 with hand flamers and 2 demo guys in each - the small squads will be hit and run.
   I found this squad was the headache to build. My current 10 man squad wasn't optimised as it was the 5 I was told to build for Combat Patrol then whatever I liked the idea of to round it out - if I was buying two boxes to make my army legal, I was going optimised - so in 10 men I had to build, 2 sgts, 4 heavy mining weapons, 3 demo guys and a banner (didn't have any space for another).

 
I should have a game to test this theory out next week, so lets see how it does

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