Tuesday, 25 November 2025
The Grand Old Duke Of Norfolk's Backlog?
Wednesday, 12 November 2025
Late Re-enforcements?
Nearly a year ago now, I started building and painting a project that I bought in 2020 - my War of the Roses Yorkists. I built two sprues, sprayed and painted one, then lost focus*. With very little gaming going on and my real relaxation focus being on running, I've really slowed down in my painting, but as I'm also not really buying, that doesn't feel like quite the same issue. I've decided to just have a push on getting units and armies out of my backlog without any real care of what they are - if I can paint 7 units from 7 different armies, that's still 7 units off my backlog**.
*I'm really bad at this
**although, I'm going to try and do groups of units if I can
So, in December last year, I had a mini stress about why the Yorkist side of my WotR project hadn't been finished as mentioned in this post. The second and third batches have been built and sprayed, sitting on a shelf next to my painting desk, being moved out of the way every time I've done anything - so these are a prime candidate to just get painted***.
***if it means the rest of the project gets a bump, that's a happy result
Like the last batch, these are the Duke of Norfolk's (John Mowbray) infantry with their red liveries. I think I only have a single batch of regular infantry left in this project, plus various foot knights - so many foot knights?!? - but I will aim to get another sprue of from the Perry brothers to do some unliveried archers too in the future.
This project is starting to feel doable - hopefully the next post won't be late 2026 . . .
Thanks for reading
Thursday, 19 December 2024
The Duke Of Norfolk Arrives
Saturday, 21 September 2024
Anarchy Knights
Carrying on with the Anarchy project are the knights, these are a much later paint job being started in the last couple of weeks. I see these as more a knight and his mounted troops rather than lots of knights exactly.
Painted in a similar way to the infantry, except I batch by horse colour initially, then mix those up to batch paint clothing.
Friday, 20 September 2024
Anarchy In England
One of the big projects I wanted to do last year was an army for the Anarchy, the wars between the (true heir) Empress Matilda and her cousin King Stephen that followed the death of Henry I. Its a period that fascinates me* but I've never known where to start.
*Thanks Griff Hosker
What I decided was that Conquest Games comes the closest to having the right models, their medieval knights are pretty perfect, along with the archers, but the infantry is where the problems start. As far as my research was showing, I was looking at somewhere between Norman infantry and the early 100 Years War in terms of figures - Footsore's Baron's War stuff gets close but is still not quite right, plus is just too expensive. So what I decided to do was use mostly Norman infantry, with some shield swaps mixed in to update those figures as needed, plus sprinkle in some early crusades figures for other armour types.
Shields then became my next issue. My research seemed to suggest that heraldry and liveries had started to appear but this wasn't the uniform of 100 Years Wars retinues, so I decided, historically or not, to do a single (varied) shield design across the army, but let each guy have their own clothes. This would also stop it being a new second Norman army.
Saturday, 4 March 2023
Roman Archers
I've been meaning to add archers to my Early Imperial Roman army since I started buying it, but while I was happy to place orders for pack after pack of metal Celtic archers and slingers, I wasn't so sure I wanted to do the same for the Romans. Then I saw a scenario in the most recent Wargames, Soldiers and Strategy magazine that called for a unit of them and it made me rethink my plan. A few evenings with a unit of Warlord metals in a basket and looking at the price made me remember that I've seen Victrix did a set instead, so I went and had a look for that. I could do 2 units of plastic archers for less than a single unit of metal archers, I was sold.
Thanks for reading
Monday, 27 February 2023
Moor Heavy Cavalry
Carrying on with the crusades theme are a unit of Moorish/Arabic 'heavy' cavalry along with a drummer (definitely Moorish) and a bannerman for the army. As with my other Moorish/Arabic units I plan to be able to use the army in both ends of the Islamic world depending on which units get picked for any game.
The heavy cavalry are another (half) box from Gripping Beast and the command figures are both metal Gripping Beast as well, ordered at the same time as the Warlord from last year, but didn't make the game he was painted in time for.
I'm actually getting distressingly close to finishing this project now, even with the extras I've added since the last game. . .
Thanks for reading
Friday, 24 February 2023
Back To The Holy Land
This is a bit of a mixed up post of bits from all over the two projects but as I wanted to play more games set in the desert this year, I thought I had better get those projects finished. There is still more to come, but in the meantime here is what I have managed to finish.
First up are the commanders for my Crusader army. A Templar Warlord, Templar bannerman and a Bishop in a vaguely Templar colour scheme.
The Bannerman is from Gripping Beast and in armour that is probably about 100 years out of date, but there was just something about the 'seen it all face' that looked perfect for the role. The other two figures are both from 1st Corps to give a bit more flavour to my force.
Then we have a unit of Ben Youssef's Black Guard plus some left over plastic infantry. The black guard I've just painted exactly as their name, everything black including straps and scabbards, only adding colour where it is completely necessary as I wanted the unit to look like it was definitely wearing black and not a unit that happened to be mostly in the colour. I'm not 100% sure where the whole unit came from but I think the command figures are from Gripping Beast and that the regular infantry and from Footsore Miniatures.
Then we have a 'unit' of monks. I was making bases of carts* for a raid scenario and I saw a monk on a donkey from Conquest Games that I bought from a different project sitting on a shelf next to the monk from Colonel Bill's cart driver set and I had an idea. The two spare monks then fell out of a cupboard while I was trying to find something else and were perfect to add to the base.
*in the painting queue
Monday, 20 February 2023
The Conquest Continues
I called this post the conquest continues because it features the plastic Normans from Conquest Games and a quick review of what I thought about them as the end result is very different to the Gripping Beast figures I've been using for my Normans up until this point.
The first unit is a couple of sprues of Norman Knights that I bought separately from Conquest Games instead of buying a full box*. I've got a review of the infantry further down the page, but the knights I have much less to say about, figure wise they are absolutely fine with very little I'd change, except that the horses are much too big compared to what the Normans would have actually used, being little bigger than ponies in real life.
*I just couldn't face another 12 horsemen
The review part:
Good points - the shields and bodies are properly nice. My mate Neil's Norman army is entirely made from Conquest plastics and it looked so good on the table - as you'll see in the end of year post. There are less armoured bodies than you normally see, which I don't think is a bad thing and the poses are dynamic without being silly. I also really like the bare head on the sprue as it screams Normans with the haircut.
**leading to a few guys with 2 swords each
Overall, I really like the infantry, its just a real shame they didn't just add another head option and spear to the sprues***.
***also do a deal with Battle Flag and put the shield decals they sell for this set on your website to save me doing two orders.
I have used up every bit of space in my Norman storage box so anything new in the future will need to spill into a second box, which always gives me pause for thought.
Thanks for reading
Friday, 17 February 2023
Conquering For The Bastard
Friday, 16 December 2022
Yet More Yellow Shields
It was only as I was working out the sides for the Britannia 43AD (or so) game and having a look at my backlog that I realised I hadn't painted quite as many of my troops as I thought I had. The game itself was only a smallish demo game - 44 points an army, split between 2 players a side - so I didn't need everything, but I was sort a unit of Roman Auxiliaries.
Again, like the Skyclad Britons, I had some already built and sprayed, so I grabbed them and started slapping the base colours on to see if they could be done in time*. It was only later that I realised the 14 that I had built and sprayed wasn't everything that I had left, there were another 7 or so waiting in backlog, built but not sprayed . . .
*figuring if the base colours and washes weren't done before bed the day before, there was no point even trying to get the rest of the stuff done the day of the game
Wednesday, 14 December 2022
Fearsomely Dressed
I've had a bit of a painting lull in the past few weeks - although the backlog of posts might not have shown that - which has been brought to an end* by an impending game. Project Britannia AD43 (or so) is a pair of armies that I just haven't managed to make into a decent game despite a couple of plays - using the Rule Britannia fan made Lion Rampant variant, which mixes Lion Rampant rules and Rebel & Patriot stat lines just meant the Celts didn't stand a chance. The Romans should probably win the games, but when between two games there was only 3 combats, and neither of those went well for the Celts meant they weren't fun games for either side. I've seen MG42's less effective than the Roman pilum machine gun.
*as is so often the case
This time I've gone back to the standard rules and pointed units up accordingly. This then meant I was thinking about my backlog and while I can't get all the figures for these projects done for the game, I thought I'd better make a crack at starting some and the already built and sprayed Skyclad Ancient Britons met the brief perfectly.
The main bulk of what was left was the second unit of sky clad warriors - although now the units will be going down to 12 figures and not 16, I actually have enough for three units with the extras I've ended up buying.
Like the last unit, the bulk of the figures are from Warlord Games - I've bought a lot of packs of metal from them now, but there are a few figures from else where. I'm pretty sure at least one figure is from Crusader Miniatures and the woman is from Colonel Bills, just to add some variety.
Thanks for reading
Friday, 11 November 2022
The Last Of The Egyptians
While my New Kingdom Egyptians are a project that are on my list to finish this year* the influx of Ancient Egyptian tv programs to coincide with the 100 year anniversary of the discovery of Tutankhamun's tomb mean I have ancient Egypt on the mind. So to finish this project off, here are the stragglers from my New Kingdom Egyptian army, a unit of Medjay Nubian archers and the Pharaoh himself.
*for multiple reasons**
**It also helps I'm working on desert scenery for another desert based project next year
Thanks for reading
Thursday, 3 November 2022
Medieval Wagons
Have a called a post this before, I feel like I have? My drive to add wagons to every army hasn't diminished in the slightest as I think they add so much to the feel of a game even if they aren't part of the game itself.
I've had an open basket with Colonel Bill's for a good few months that changes weekly as I have different ideas. In it I've had a couple of wagons for my crusade era armies to allow a escort scenario, ACW wagons to boost that project, various other medieval or dark ages wagons, then at SELWG a couple of weeks ago, I noticed Colonel Bill was there, so I had a quick look at the shelves while my little boy was distracted by his grandad and made some decisions.
It was the agricultural loads that really got my attention and with a bit of going back and forth with what wagons sizes each era had to match loads (sadly I couldn't fit the looted goods into a medieval wagon) I picked up an ACW wagon*, a pair of mules and a pair of medieval carts.
*future post
It was only that night as I unpacked my bag that I noticed I had forgotten to buy any animals to pull the vehicles and another order had to be made online. . .
I decided to mount the mules on a single base rather than separate figures like I tend to do. I think this makes a better looking scene and probably makes them more useful in game too, so it's something I expect to do going forward with any others.
I have my eyes on more wagons from Colonel Bill's now that I've had some in my hands. Maybe something for my Ancient British to add to the Laager, or those crusade wagons I had an idea for. So many ideas.
Thanks for reading
Wednesday, 26 October 2022
Agincourt Refight - With Added Knights
So, I said on the last post that the biggest issue I had with the first game of Agincourt we played was the lack of French mounted aristocracy. In the mixed bag of goodies I bought off my mate Neil, there was the best part of 4 or so units of knights, but for the game I only managed to paint up 2 units.
I have supplemented the unpainted knights with another box and a half (don't ask) of plastic knights along with some more Perry command figures for a bit more variety. Then, being the idiot I am, I painted other things right up to a couple of weeks before the planned date for the game and had to panic paint the 30 knights in next to no time*.
*I really need to stop having to do this
My first two units of knights (from the last game we played) were painted in whatever colours I had to hand and were just painted to be bright, with no thought to accuracy or real heraldry. This time I've tried to base every knight on a real knight who was at Agincourt, which is where the book below came in. I was recommended Knights of Agincourt by someone on twitter (Raglan I want to say?) and it has been immensely useful, with simple renditions on who was at the battle (for both sides) and what their shields looked like.
There is no real methodology behind which commanders I chose to pick out with banners, other than I picked the 3 main named commanders, Vedome because the model I had from Perry had sculpted on heraldry and the Bar because his banner is a fish . . . As mentioned before, the knights are all Perry Miniatures, either plastic or metal, and the banners are from Freezy Waters.
Also, can I mention how much I dislike white metal lances as my parting shot . . .
Thanks for reading
Wednesday, 19 October 2022
Agincourt Refight
- More mounted French knights, top of the list, no questions asked - minimum of 2 more units but ideally another 4+, but ultimately we will see what I can paint in time
- Henry V and some serious banners for him
- If I go as high as 4 more units of knights then I might need more English archers (but might just use some WotR archers from my Lancaster collection although I am still undecided whether to boost the archer numbers)
- Finish the last few infantry I had bought for the project (think it's only about another 20 men?)
- Lastly, if I'm giving the English a big block of banners and important men, then I should do the same for the French
- Ploughed Fields - already started
- Sir John Codrington carrying Henry's personal banner
- Sir Thomas Strickland carrying the Cross of St George
- The banner of St Edward















































